Self-reflection of simulated work experience

I was assigned to work on Bob’s second year project. Communication between us was clear and productive and so were the roles I was given.

Actually I had the chance to choose what I wanted to work on of a few options given to me by Bob. His structured and detailed explanation was very appreciated.

I chose to do concept design with focus on characters. There were two main characters in the storyline: a robot cook and a kid. I worked on some more defined visual concepts of them, turnarounds, expression sheets and played around with poses and thumbnails.

I would say my task was definitely relevant to the industry.

Something that I could improve on would be working with color. I feel like my strong suit is structure and graphic looking art and so I will definitely benefit from more color studies.

I was given the freedom to make small changes and came up with these suggestions that I also shared with Bob:

  • adding eyebrows to the robot character may make it easier to animate facial expressions
  • if you choose to use the kid character with spiky pigtails I think it would be cool if they move as follow through as an extension of facial expressions
  • similarly to the previous point I think adding forced perspective to robot may also be better read when making facial expressions or poses (if it fits the artstyle that you want to go for) “

I found the experience fun and enjoyable, yet educational. It was useful to take a peak at 2nd years process and learn from this.

Additionally, I am also quite happy I got to practice my perspective skills that we had just talked about in Vanessa’s class.

This task definitely had me thinking of my 2nd year project and what I could do. I will most definitely bring the organisation of files and folders with me for future tasks as I liked the way Bob had that structured.
Another thing I observed and learned from was attention to detail when it came to props which I imagine will be quite handy when progressing with the project. I got the impression that story-wise everything was well thought out.

I am attaching the work I did:

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